Set in the age of 1920s New York, where mobsters, moonshine and bootlegging were rampant, Betrayal at The Speakeasy is an interactive and engaging tabletop game. Each player in the game gets secret roles and forms unlikely alliances with unique goals. The interaction within the game is built based on an Indonesian traditional card game called Polisi-Maling (Polices vs. Thieves), which is similar to The Mafia or Werewolf game but further developed to eliminate the dreadful waiting time.
Betrayal at The Speakeasy
An original board game set in the 1920s
A short animation was created to give a glimpse of the board game’s backstory.
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Board Game Design
Illustration
Typography
Animation & Motion -
Jessica Lauw
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Adobe Design Achievement Award 2015, Semifinalist
Computer Magazine’s Creativebloq.com, 2015
D&AD Newblood Festival 2015, Best in Show